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Magisteria Mods ([personal profile] magisteriamods) wrote in [community profile] magisteriaexe2024-11-17 04:12 pm

Event #003, Part I: The Symphony of Disruption








Magisteria Event #3

🌠 The Symphony of Disruption 🌠

Part I: The Darkness



CW: elemental disasters, madness, possible death, various forms of destruction and chaos, totally open-ended.


OOC Notes: Here it is! The game's first "Intense Event"! Some special notes for this event --

* Death is possible, and PCs can also kill citizens or creatures in the distrct. This event will have special revive mechanics which will be explained later, and PCs will not have to go through the usual revival process for an in-game death. "Light Sentinels" can even kill fellow PCs as a means of saving them, and this will be briefly explained to them, though the means of revival and specifics around this won't be revealed until the event's second half.
* For the corruption element: your character does not necessarily have to be corrupted. If and how they are is up to player discretion, as is the extent and manifestation of the corruption. They can just get lucky or manage to resist through will power, however you want it. Characters can be brought back to themselves by the power of Light Sentinel allies, or by the alignment switch Blessing from the game's third TDM. If you wish to engage with the event both corrupted and un-corrupted via separate prompts/TLs, that is Fine.



Dark City





Locals familiar with the Supernatural Undercity will tell the Otherworlders that, during the autumn and winter seasons, it’s not unheard of for Magisteria to feel different. The spookier residents have a way of making their presence more known, and those with spooky potential have a way of going… more feral. The succubi and the demon women of the Entertainment District are known to come with a lot more bite, and only the biggest of daredevils would be advised to purchase their services during the apex of the season.

It’s different from year to year, but these seasonal changes are always mitigated by the Authorities of each district and their powers. The spooky season in Magisteria becomes a respectful celebration of the diversity of the undead, demons, succubi, and other creatures, and both locals and Otherworlders are encouraged to cede respectful distance to those who may be experiencing enhanced primal urges during these months.

This year, something is different. One night, a darkness falls which overtakes the Bios in the Entertainment District and the bright corners of High Rise Village.

The darkness is as heavy as a tangible thing. At night, the stars and moon disappear. When day comes, the sky is grey as slate.




A Grey Day




Some citizens wear protective gear. It may be of assistance, but may not offer complete protection from the algorithms and the lepidoperatives' corruption tokens.


When dawn arrives, those living in High Rise Village will begin to hear notes of music. Dissonant, eerie, chaotic: disruptive. A symphony composed of a cacophony of sounds. Moreover, different people may hear different tunes. The only commonality is the lack of rhyme or reason, the lack of cohesion.

The songs play and weave through invisible algorithms, beckoning to the district’s citizens to unleash their inner turmoil, and other sides of themselves.

Holograms appear informing residents to take shelter and advising of the safest locations within the district. For weeks, most of the people and creatures of High Rise Village have been migrating to Evergreen Terrace, entrusting their protection to Arwyn. The apartments are brimming, full, and busy. The streets, by contrast, are ghostly, empty, and disorganized.

But not everyone can simply wait in the apartments and ride out the storm. After all, if this is an attack, someone(s) has to form a counter-strike. So Enforcers and other members of Magisteria’s various law enforcement agencies and vigilante groups are out and about, along with others who are not afraid of a conflict and who have sufficient training for battle.

No one demands that Otherworlders leave the safety of the apartments unless they have specifically expressed a will to do battle or unless they have a specific role to play in stopping – or ending – what’s coming, but should they enter High Rise Village, they will encounter the Chaos.




Chaos Comes to High Rise Village





Everything has the potential to become or manifest a twisted version of itself. The people, the animals, the buildings – even those in opposition, such as the fighters and those aligned with law enforcement. Even they can be Changed and altered by the chaos in the district.

Of course, those with powers are using them to resist in various ways, relying on their forces of will, but it’s like the whole district is in a trance, a hallucination, or perhaps a simulation.

But if that’s what this is, it feels all too real.

Throughout the district, spider-shaped lepidoperatives on thin, silver webs jump and move about. They’re fast and small and difficult to spot. Connected to the invisible mechanisms of Phantom Cipher’s Manifestation, these metallic insects can affect everything they touch by planting tokens on them: known as void imprints, wraith marks, and eclipse sigils, these tokens can induce a being to manifest or become a phantom version of themselves.




I. Alignment Shift(ed)





Otherworlders, natives, and creatures may become, or manifest (or both) different versions of themselves. In keeping with the spookier time of year, this other version could be a werewolf, a vampire, a ghostly manifestation, or a cryptid, or it could be One’s Self, Inversed: there is no apparent rhyme or reason to what you may become or what you may apparate. There may even be more than one “you” at a given time, depending on how far the effects of the corruption tokens reach.

Affected Otherworlders may find themselves attached to the silver webs, becoming like puppets. You may find that allies are now enemies, or enemies are allies. Nothing is as before, and everything is thrown into Chaos. Your actions may no longer be your own, and what you do or whom you fight may no longer be your choice.




II. Mecha Monstrosities





The district pulses with cyborgs and phantom creatures, and those who, like Phantom Cipher himself, seem to be a mixture of both. The Fractured have returned. Only now, they are walking about in the daylight, or what passes for daylight in the corrupted district.

Androids with barbs and spikes patrol the district, and many are not shy for conflict. Like Lysa’s “pet,” Grimm, these androids are powerful and can regenerate a certain number of times when attacked. Some will attack on sight, and others may try to “play” with the Otherworlders, or with citizens or creatures in the district, whether the latter are corrupted or not.

Of course, alignment-shifted PCs may also be able to ally destructively with such entities. Those on the path of destruction may find common ground in trying to take down the infrastructure of the district.




III. The Party of the Damned





All around, people, organic and inorganic, appear with skull-like features. There may even be faces you recognize, from work, from the clubs, from elsewhere in the district. But now, their features have changed.

These skull-faced citizens of Magisteria insist upon partying just as they do within the clubs in the evening. They dance and sing along with the music, encouraging Otherworlders to join them.

If anyone speaks to them or asks what is going on, the answer is the same:

Nothing. Nothing at all. This is who we are, who we’ve always been. Why do you look so strange, Otherworlders?

This is the paradise city… the city of all our dreams. Magisteria. Light and Darkness.

Bios and Umbra. This is what’s always been inside all of us, all along. Inside of you all... inside of Everyone...

Are you only just now seeing it? But this is what we’ve always been. The skin hangs over the bones, but the bones are inside, underneath…


Party, party while the city burns... party like it's the end of the world...


They move and move, like puppets, but with a strange sense of freedom nonetheless. Beckoning. Whispering. Just let it out. Let out what has been inside of you, all along. It's inside of us all. The darkness that walks with the light. Bios and Umbra. Look at what we can become when not forced towards "Perfection." Inside of Magisteria, all along. And these party-goers do not slow or tire. Though their movements are haphazard, like zombies from films, still they keep moving, keep going, never growing exhausting, never ceasing...




IV. Elemental Nightmares





News comes that the source of the “hack” is Magisteria’s Elemental Control Center. This central zone is a bit like a giant brain that regulates elemental magic within the district. Now, the magic becomes chaotic. Giant tornadoes of raw elemental power sweep through the district. Alleys and buildings explode into gust-fed fires, and tides of water burst forth over the district. The ground trembles and all of the elements are out of control.

Those with magical powers are (if still in control of themselves) encouraged to work to stem these tides, to ebb the flow of the elemental disasters which are occurring throughout High Rise Village.
xploud: (142.)

[personal profile] xploud 2024-11-28 08:44 pm (UTC)(link)
Everything hurts - his chest especially, and his heart is racing too much to be safe. Katsuki knows he needs to go to a hospital, he pushed it a little too much against an enemy that was definitely S-Rank, if he can be a goddamn nerd on main for a second. Even so, that's more of a draw for the battle fanatic, and keeping this asshole occupied enough means people have a chance to escape. It almost reminds him of that fucking nutsack for a face, too...the final battle between him and All For One. That dicksucking potato boasted his superiority over everything and everyone just the same, and in the end...he erased himself from existence. It's funny...how all these Villains are one in the same in how they think, and act. Katsuki's chest rattles as he wheezes out a laugh, feeling his lungs ache with each breath, but he's not done. He's not dead yet, and he's not leaving until he can at least be sure most people are out of danger. Maybe he won't be the one to finish this guy off, but the more damage he can deal, the better. Katsuki reminds himself - he's not here to win this time. He's here to save.

"Aa, a really funny one," Katsuki huffs out, his chest on fire. Definitely two broken ribs, and the rest probably bruised at the very least. Hell knows there's internal bleeding, and more damage he can't see. From one hit, too...that's not good. "Cuz it's true."

His vision is clearing up, but barely. It's just enough for him to focus in on the barrel of that fucking machinegun and mentally curses. Welp, that's going to make getting the big guy to chase him a lot more difficult, if he's got decent range. He wonders, idly, how much a Howitzer would damage the frame of this mall - a fucking lot, but if he aims it down, at the hole already pierced into the skylight, dig that son of a bitch into a grave through the floor....the shockwave shouldn't be that bad, or at least be absorbed by the earth...in theory. It's so, so risky, and he doesn't know if people have even left where they're holding out, but it's the best he's got other than running the gauntlet of going head-to-head with the walking iPad. Wait--...a blind spot, quite literally.

He's got a chance.

"Why do you think people upgrade their tech so often, aa? Because it dates itself in the time that it takes to fucking make it. People are always changing, innovating, growing, evolving...but our tech stays the same." As the gun barrel starts to spin, Katsuki climbs higher, just a little bit, and swerves around in the air to get in Smasher's blindspot. "You're limited by the people who built you. Relying on them and their upgrades to that shitty metal body that I'm carving through like a damn turkey."

He fires another shot, hoping to strike a joint - shoulder, knee, elbow...gotta slow this guy down...

"Maybe it won't be me, I couldn't give a shit if it was or wasn't, but someone is going to take you down. Someone better than you...because you're incapable of doing any of the things I said about a person. You can never go beyond your limits..." Plus Ultra isn't just a saying, a battle cry and motto to slap onto cheap merchandise - it's something he's seen others do. He's done it, Deku's done it, Todoroki and Uraraka, and everyone else in his class have as well. They've broken the barrier that kept them from reaching the top, smashed right through it, and it was incredible to see each and every time. Katsuki has felt honored to get the privelege to see it. "You won't even understand what I'm talking about....tch. Pity."

And that is why this piece of 'meat' will always be better.
fullborgboogeyman: (1)

[personal profile] fullborgboogeyman 2024-11-29 07:20 am (UTC)(link)
What the hell is this inspirational crap being tossed at him? This little punk's watched too much shounen for his own good, and it's pissing Smasher off. The autocannon flares to life, missing Bakugou by inches as he propels himself upwards, and Smasher attempts to follow the trail, but Bakugou's propelling himself with explosions; movements erratic, difficult to predict, almost impossible to get a target lock with his one good eye...a fact Bakugou takes advantage of, disappearing into Smasher's blind spot. He's about to engage the Sandevistan again, move himself out of the way, but Bakugou is faster. Another shot aims at one of the cyborgs kneed, which are armoured enough for this sort of thing. More metal cracks off, but damage is minimal, but it still forces Smasher to take a step or two back. The hail of bullets continue to trace Bakugou's path dozens of empty cases litter the rooftop.

"I don't HAVE limits, brat!" Smasher roars over the barrage and explosions. "Not since I discarded my useless flesh. You got any idea how long I've been killing? Entire battlefields of jumped up punks like you, who think being scrappy makes you special! I tore them all to pieces with my bare hands and I'll take special joy in crushing your skull between my hands and letting your brain squeeze between my fingers. That body of yours is already breaking down, but I keep getting stronger!"

To accentuate his point, Smasher targets the area around Bakugou rather than trying to lock into the Hero himself, and proceeds to launch four of his missiles into the air. See the brat keep dancing around those and keep out of the way of his autocannon.

Missiles 1/5
Edited 2024-11-29 07:21 (UTC)
xploud: (150.)

[personal profile] xploud 2024-12-05 02:02 am (UTC)(link)
His whole fucking world is shounen, asshole (literally and figuratively, durhur), of course he's got the tropes drilled into his skull. Katsuki's going up, feeling a few of those bullets graze him, some even do hit him, and damn do they sting, but he's still going for it. He needs as much height as he can get for a full impact if he does a Howitzer...and if he boosts it with Cluster, then he needs to make sure he doesn't cave the entire mall in on itself. People are escaping, he saw a few scurry away from the corner of his eye as he was soaring up, but there's bound to still be a lot of people inside, holding out. He has to play this just right, because as much as Katsuki wants to...he's got a feeling he won't be the one to take this asshole down entirely. But he can at least claim the biggest goddamn dent, and then some.

"Nah...you're falling apart right now," physically, sure, but also emotionally and mentally. Katsuki's winning the mind game at least, and his face splits into that big, shit eating grin as he sees a barrage of missiles coming his way. Hahaha...cool. "Pathetic."

He lets himself fall, headed down to meet those four missiles as beads of his sweat fall off him. Katsuki starts to arc, then he begins to spin, his palms glowing, then his entire body, sparks dancing off his skin like tiny fireworks. This is going to be big. And he can't fucking wait. He's just about close enough, those missiles coming in hot, and he just....lets go. One arm whips out as he touches the missile, a spray of more caustic beads and--

"Howitzer...Cluster."

The first explosion is himself - it's big, it's blazing, and it's LOUD - then more come. The first missile, one of his beads of sweat, then another, it detonates another missile...it's like a daisy chain of various swirling explosions, a deadly firerworks display that shakes the grounds itself and probably carves the whole roof off the mall. It's...more property damage that he should be allowed to do, but sometimes them's just the breaks. Katsuki's heart is racing, his chest hurts, and his vision goes white. He barely even notices he's...somewhere else. Where? No goddamn clue, but definitely not in the mall. He just knows it's...not there. In reality, he blew himself in the opposite direction, through a couple windows, maybe a few walls of neighboring buildings. His whole body hurts, his heart is going way too fast, and his vision shifts from white to black. He's passing out. Katsuki's reached his own limit, and his entire being is telling him so. Stubbornly, he does try to move, to attempt to asses...anything. At all. But it's no use, he's run out of stamina, even his usual pigheadedness can't win this one.

He's got no idea how much damage he dealt, how many people managed to escape, but he kept the fucker busy enough for a few to get out of there, and there's not a chance he didn't cause the big guy some fatal damage. Whoever's up next...

You're welcome. Don't blow it.