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magisteriaexe2024-08-18 03:29 pm
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Event #002: Training in High Rise Village, Pt II

Note: This event will double as a TDM! Characters are now up to 30-35% of canon powers. That's going by a metric of fairly OP characters. If one is unsure about whether a particular power would transfer to the game, feel free to ask a mod!
For new players/characters: the tech and magic from the first event can be acquired by working with fellow PCs! New players are encouraged to look at the previous event (tho this one will be a bit simpler), the coffee shop mingle, and, possibly, the High Risk Quest. It can now be assumed that techies have the tech from the High Risk Quest.
For in-game powers, techies and magic users who have been in the game for a while can fast-track some power transfer to the newbies. For the magic users, this is particularly true of those who helped take the runes of water/fire respectively. Tech users can handwave various abilities related to their implant or enhanced tech state. Both sides can use their Synthesis power creation hack. If new players have any questions about how to get involved, or if anyone has any questions about the event or world lore (it's a lot!), feel free to ask mod below.
*Characters who pursued the animal speech blessing on the TDM can go ahead and utilize that for this event!
I. Outside the Symbiotic Skyscraper


Rosalind: “Vile android woman,” huh? ... tho it does sound kinda bad-ass.
Well, we got a pretty big clue. They’re after technology that melds the biological and the artificial. Even the Otherworlders with their powers have to acknowledge that our city’s abilities in this domain are superlative.
Avenaticus: Presently, High Rise Village is being scoured. Disruption-centric technology is to be removed and disposed of.
The problem has been the pre-emptive location of such technology. Even after analyzing the scripts and building countermeasures, the digital signatures have changed. It is virus-like behavior – a modification from our friends, no doubt.
Rosalind: So put simply, we’re still vulnerable to sudden activations of disruptive technology. You guys should have the resources to put down this sort of thing by now, but we need to get focused on preventing such incidents in the first place. That’s what we’re going to be working on, going forwards.
II. The Symbiotic Skyscraper
This facility is run by another android, Avenaticus [above]. Its exact purpose is opaque to outsiders, except that research seems to occur here. The research involves the tech fauna. The level of weaponry attached to this particular group of tech fauna also stirs rumors of involvement/cooperation with the military.
Once again, another disruptive incident is in progress. Fortunately, Otherworlders now have the means to disable the disruption tech.
Today, Otherworlders are tasked with making their way through the skyscraper and finding the control nodes with the hostile technology so as to then disable them. The main obstacle is the tech fauna themselves
Scanning the tech chonkers with the aXess Link will give names, usually combinations of animal names with letters and numbers. For example, one might be 12-XA Bear.




Objective: Get past the tech fauna and find the nodes causing the feral/disruptive behavior to disable them. It's fine to get rough with the tech fauna; assume they have pretty high mechanical regen.
[ Feel free to propose names for the fauna. Some might even become game canon names. Tbh, I just don't feel up to assigning them all names, but you guys can go wild. ]
Once again, another disruptive incident is in progress. Fortunately, Otherworlders now have the means to disable the disruption tech.
Today, Otherworlders are tasked with making their way through the skyscraper and finding the control nodes with the hostile technology so as to then disable them. The main obstacle is the tech fauna themselves
Tech Fauna: Chonkers Edition
Scanning the tech chonkers with the aXess Link will give names, usually combinations of animal names with letters and numbers. For example, one might be 12-XA Bear.

Boss-Tier Tech Chonkers


Bonus: WTF-its!

Objective: Get past the tech fauna and find the nodes causing the feral/disruptive behavior to disable them. It's fine to get rough with the tech fauna; assume they have pretty high mechanical regen.
[ Feel free to propose names for the fauna. Some might even become game canon names. Tbh, I just don't feel up to assigning them all names, but you guys can go wild. ]
III. Magic Training: Whisperwind Alley and Glimmergrove


Obstacles: Wind Colossi and Glimmergrove Creatures



Pictured: Tree spirits, wildlife spirits, great amphibians, Earth elementals, and Rose Whips.
All these creatures can be challenged directly. Some may be appeased in other ways than through combat, but all are applicable for PVE. As this is a training event, it's expected Otherworlders won't engage in fatal combat, but then, these are all pretty sturdy entities in any case.
Objective: Acquire the two runes!
All these creatures can be challenged directly. Some may be appeased in other ways than through combat, but all are applicable for PVE. As this is a training event, it's expected Otherworlders won't engage in fatal combat, but then, these are all pretty sturdy entities in any case.
Objective: Acquire the two runes!
Going for the beast rider!
She doesn't carry a gun either, but she could easily outright the best swordsman Solos Night City can throw. Still, the start of the mission goes too well. As they approach the wiring hotspot, she pouts a little.
"Eeeeeh, I know this is good and all but I wouldn't have minded at least one tussle on the way up!" Still, she takes up a guard position as Lucy gets to work, so she gets a glimpse of their opponent. A giant wolf, atop which is mounted an armored figure with a quite nasty-looking lance.
"Well, well, something indeed! A...Cyber-Rider!" She decides suddenly. The "Cyber-Rider" points it's lance towards them as Musashi draws her swords and steps forward.
"I, Shinmen Musashi-no-Kami Fujiwara-no-Harunobu, Servant Berserker, accept your challenge!" She charges as the Rider kicks its mount into a run as twin katanas meets lance.
no subject
She knows she shouldn't be trusting people here. It's a lesson that's been beaten into her for her whole life. Don't trust anybody. A lesson that Kiwi had only reinforced before ironically betraying them all in the end and proving her lesson right. But she's alone in this city now, and there's nobody in her ear screaming about trust, and... maybe she wants to have people she can trust. Maybe she wants to grow a little, grow beyond that distrusting girl who always held people at arms length.
So here she is. Trusting Musashi.
At Musashi's lengthy declaration, Lucy glances over her shoulder out of curiosity, and stops dead. The Cyber-Rider as Musashi had dubbed it is massive, a humanoid figure of glowing blue atop a bestial mount of orange, light glinting off the sharp edge of its metal fangs. When Lucy had heard to expect tech fauna out of control, she'd imagined... Bursterflies, or robot raccoons, or whatever. This is much closer in threat level to the Fractured they'd taken down not long ago.
But she knows Musashi can handle it.
"Kick that choom's ass, Musashi," she murmurs, unlikely to be heard over the clashing of weapons, and gets back to her job.