Once Otherworlders and NPC allies have cleaned up at The Wreckage Labyrinth and exited with information, technology, and codes/scripts pertaining to the Ghost Signal and the "disruption technology," it's time to return back to the apartments. Selena and Titan-7 guide the way back to the familiar city streets, which at least look and feel far less menacing now.
It's very late at night by this point. In fact, a touch of morning twilight is even beginning to show... could it be that the dawn is around the corner? But then, your group has been having quite the night's journey, so perhaps it's been longer, cumulatively, than it might have felt during each individual moment. Fighting a bunch of nasties can also fuck with one's perception of time, as the saying goes. Well, maybe there is no such saying. But there could be!
Selena Voss: Yeesh! What a wild night! Time to get back and report on what we've found. It's... not going to go over well...
Titan-7: Selena... wait. Look. Up ahead.
???: So... I get to see these special Otherworlders at long last. The ones with the magical tattoos, and capable of doing this "Synthesis" bit. Real unique bunch, huh? That's what I'm supposed to say right now, I guess?
Selena: [...she's blinking a lot right now...] ... ... Ly--sa? You're ... the last person I expected to see. I thought you were --
Lysa: Dead? Yep, I am! It's Lysa the White Phantom now. Dead is the new awake here in Magisteria. Least with me and my new friends.
Titan-7: We honestly have no idea what you're talking about. But if you're controlling these beings, I take it you're also responsible for that intrusion at Rosalind's.
Really, it all begins to come together now.
Lysa the White Phantom: BRRRZT! WRONG! That was the other Phantom! But don't worry. He'll be coming along shortly, bringing the Symphony of Disruption with him.
You think we care about that vile android woman and her flowers and birds? For a city of supposed geniuses, you guys aren't too bright at all. What we care about is the intersection of technology and organic matter, the absolute mingling of the DNA at the genetic level. There is no place in the multiverse that can interweave the two so fundamentally and irreversibly as Magisteria. Ah, but I have no intention of saying more than that. I'm just the messenger of your oblivion.
Hey, Otherworlders, I know you're listening, so I'll say it outright: I'm another of the esper girls. Thetics, we're called. Half-human and half-AI. Seems like the men in this city just can't get enough of fucking AI women, huh? "Artificial" pussy must be real good. 'Cept our mothers were far more than any mere AI women. Why don't you tell them, Selena? You know, about what's really going on in the Government district? Or could it be that you don't know, yourself?
Selena: I have no idea what's happened to you or who's been whispering in your ear, Lysa, but... you need to stop right here. This isn't funny, you know. Your actions are going to alert the Enforcers, the CTA, the Boss at the apartments... for your own sake, please, don't push this any further. Surrender, come over peacefully. You know those people will never tolerate this level of disturbance in the city-state.
Lysa the White Phantom: I'll say it again: for supposed geniuses and uber-specialists, you guys aren't the sharpest knives in the drawer. Our boss is someone whose ability with technology can supersede The Administrator. We'll be taking the secrets of the Aetherium District for ourselves. The true democratization of Magisteria's tech.
[Selena Voss and Titan-7 are both extremely dubious about the claim that "her boss" can supersede The Administrator, given what The Administratoris, but there's no time to fight/debate such an ideological point now.]
High Risk Quest: Final Round, Lysa the White Phantom and Grimm
Clearly, it would seem talking is not getting anywhere with Lysa.
Selena, who knew her as a former classmate, is baffled by what's transpired, but whatever happened to her, her behavior -- coming out and throwing out such verbal molotov cocktails -- suggests she is beyond reasoning with. The goal is to capture Lysa and take her in for questioning and with an aim towards rehabilitation -- that's always the aim.
Otherworlders are free to throw whatever powers/abilities/tech they have at Lysa, but true to her claim of being a "Phantom," she will disappear as if into thin air, escaping in a translucent wave of glittering code that shimmers on the air (numbers, symbols, bits of alien scripting) before vanishing entirely. An escape.
The main battle will be against Lysa's companion, Grimm. Before disappearing, Lysa will note that even if you defeat her "puppy," there are plenty more Grimms out there, and others like it. Like she said, she's just the messenger.
Defeating Grimm will take a combined effort among the group! Unlike The Fractured and their reflexive, lower consciousness, Grimm operates with a sleek, computational efficiency, calculating opponents' movements and developing its reactions and abilities in direct counter to them. It has overwhelming bulk and raw strength and is capable of lightning fast movements. It can blast lasers from multiple parts of its body and at varying intensities, and it can also perfectly regenerate its body UP TO 5X, meaning the only way to defeat Grimm will be to wear it down repeatedly.
For this special fight, PCs will get more canon powers back temporarily: up to 40-50% and will have access to the big powers (ex: Noble Phantasms in Fate/) and even encouraged to use those.
The Ghost Signal: Conclusion/Final Battle
Boss Fight
Once Otherworlders and NPC allies have cleaned up at The Wreckage Labyrinth and exited with information, technology, and codes/scripts pertaining to the Ghost Signal and the "disruption technology," it's time to return back to the apartments. Selena and Titan-7 guide the way back to the familiar city streets, which at least look and feel far less menacing now.
It's very late at night by this point. In fact, a touch of morning twilight is even beginning to show... could it be that the dawn is around the corner? But then, your group has been having quite the night's journey, so perhaps it's been longer, cumulatively, than it might have felt during each individual moment. Fighting a bunch of nasties can also fuck with one's perception of time, as the saying goes.
Well, maybe there is no such saying. But there could be!Really, it all begins to come together now.
You think we care about that vile android woman and her flowers and birds? For a city of supposed geniuses, you guys aren't too bright at all. What we care about is the intersection of technology and organic matter, the absolute mingling of the DNA at the genetic level. There is no place in the multiverse that can interweave the two so fundamentally and irreversibly as Magisteria. Ah, but I have no intention of saying more than that. I'm just the messenger of your oblivion.
Hey, Otherworlders, I know you're listening, so I'll say it outright: I'm another of the esper girls. Thetics, we're called. Half-human and half-AI. Seems like the men in this city just can't get enough of fucking AI women, huh? "Artificial" pussy must be real good. 'Cept our mothers were far more than any mere AI women. Why don't you tell them, Selena? You know, about what's really going on in the Government district? Or could it be that you don't know, yourself?
[Selena Voss and Titan-7 are both extremely dubious about the claim that "her boss" can supersede The Administrator, given what The Administrator is, but there's no time to fight/debate such an ideological point now.]
High Risk Quest: Final Round, Lysa the White Phantom and Grimm
Clearly, it would seem talking is not getting anywhere with Lysa.
Selena, who knew her as a former classmate, is baffled by what's transpired, but whatever happened to her, her behavior -- coming out and throwing out such verbal molotov cocktails -- suggests she is beyond reasoning with. The goal is to capture Lysa and take her in for questioning and with an aim towards rehabilitation -- that's always the aim.
Otherworlders are free to throw whatever powers/abilities/tech they have at Lysa, but true to her claim of being a "Phantom," she will disappear as if into thin air, escaping in a translucent wave of glittering code that shimmers on the air (numbers, symbols, bits of alien scripting) before vanishing entirely. An escape.
The main battle will be against Lysa's companion, Grimm. Before disappearing, Lysa will note that even if you defeat her "puppy," there are plenty more Grimms out there, and others like it. Like she said, she's just the messenger.
Defeating Grimm will take a combined effort among the group! Unlike The Fractured and their reflexive, lower consciousness, Grimm operates with a sleek, computational efficiency, calculating opponents' movements and developing its reactions and abilities in direct counter to them. It has overwhelming bulk and raw strength and is capable of lightning fast movements. It can blast lasers from multiple parts of its body and at varying intensities, and it can also perfectly regenerate its body UP TO 5X, meaning the only way to defeat Grimm will be to wear it down repeatedly.
For this special fight, PCs will get more canon powers back temporarily: up to 40-50% and will have access to the big powers (ex: Noble Phantasms in Fate/) and even encouraged to use those.